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Art · Remote

Technical Artist

We're looking for a technical artist to bridge art and engineering and pair visual quality with smooth performance on PC.

What you'll do

  • Build shaders and visual effects
  • Automate the art pipeline
  • Track performance budgets, Steam Deck included

What we're looking for

  • Shader Graph / HLSL experience
  • Blender or a similar 3D tool
  • Tool building with Python